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Category: Principles
Principle 7: Plan Ahead
October 30, 2010
Businesses plan ahead for 3 to 5 years from now. They don’t focus solely on maximizing this quarter’s results.
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Principle 6: Design for Contingencies
September 30, 2010
Why do you carry insurance on your car (besides that the law requires it)? Why pay the insurance premium? Do you want to collect it?
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Principle 5: Anticipate the Impacts
August 31, 2010
In the game of golf, the golfer selects the club, and checks several aspects. He is anticipating the impact of his club on the ball.
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Principle 4: Design for Compatibility
July 31, 2010
Designing for compatibility means to facilitate the ability for any version of firmware and any version of hardware to be paired up.
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Principle 3: Balance the Load
June 30, 2010
Proper balance between hardware and firmware depends on the given product and constraints. It requires studying the tradeoffs.
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Principle 2: Set and Adhere to Standards
May 31, 2010
Standards need to be set and followed within the organization. I group standards into industry standards and internal standards.
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Principle 1: Collaborate on the Design
April 30, 2010
Designing and producing an embedded product is a team effort. But sometimes hardware and firmwares engineers don't talk to each other.
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